addBody(Body *body) | CollisionManager | |
addCollisionCallback(int typeA, int typeB, CollisionCallback c) | CollisionManager | |
checkCollisions() | CollisionManager | |
CollisionCallback typedef | CollisionManager | |
CollisionManager() | CollisionManager | |
getSingleton() | CollisionManager | [static] |
getSingletonPtr() | CollisionManager | [static] |
removeAllBodies() | CollisionManager | |
removeAllCollisionCallbacks() | CollisionManager | |
removeBody(Body *body) | CollisionManager | |
removeCollisionCallback(int typeA, int typeB) | CollisionManager | |
~CollisionManager() | CollisionManager |