addBody(Body *body) | CollisionManager | |
addCollisionCallback(int typeA, int typeB, CollisionCallback callback, CallbackType callbackType=BEGINCOLLISION) | CollisionManager | |
ALL valor enumerado | CollisionManager | |
BEGINCOLLISION valor enumerado | CollisionManager | |
CallbackType nombre de la enumeración | CollisionManager | |
checkCollisions() | CollisionManager | |
COLLIDING valor enumerado | CollisionManager | |
CollisionCallback typedef | CollisionManager | |
CollisionManager() | CollisionManager | |
ENDCOLLISION valor enumerado | CollisionManager | |
getSingleton() | CollisionManager | [static] |
getSingletonPtr() | CollisionManager | [static] |
removeAllBodies() | CollisionManager | |
removeAllCollisionCallbacks(CallbackType type=ALL) | CollisionManager | |
removeBody(Body *body) | CollisionManager | |
removeCollisionCallback(int typeA, int typeB, CallbackType callbackType=ALL) | CollisionManager | |
~CollisionManager() | CollisionManager |