es.ucm.look.ar.ar3D.core.drawables.primitives
Class CirclePrimitive

java.lang.Object
  extended by es.ucm.look.ar.ar3D.core.drawables.Mesh3D
      extended by es.ucm.look.ar.ar3D.core.drawables.primitives.CirclePrimitive
All Implemented Interfaces:
Drawable3D

public class CirclePrimitive
extends Mesh3D


Constructor Summary
CirclePrimitive(Point3 p, float radius, int iterations)
           
 
Method Summary
 void draw(GL10 gl)
          Draw the entity into the GL10 context
 
Methods inherited from class es.ucm.look.ar.ar3D.core.drawables.Mesh3D
getArmarture, setNormalBuffer, setVertexBuffer, update
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

CirclePrimitive

public CirclePrimitive(Point3 p,
                       float radius,
                       int iterations)
Method Detail

draw

public void draw(GL10 gl)
Description copied from class: Mesh3D
Draw the entity into the GL10 context

Specified by:
draw in interface Drawable3D
Overrides:
draw in class Mesh3D
Parameters:
gl - GL10 context