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Class Summary | |
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Matrix3 | Represent a 3D Matrix that can be used with OpenGL. |
Plane | Represents a geometric plane |
Point2 | Represents a 2D point |
Point3 | Represents a 3D point |
Ray | Represents a geometric ray, compound of a Point3 and a
Vector3 |
Triangle | Represents a geometric triangle |
Vector3 | Represents a 3 dimensions vector |
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