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java.lang.Objectes.ucm.look.ar.ar3D.core.drawables.Mesh3D
es.ucm.look.ar.ar3D.core.drawables.primitives.CirclePrimitive
public class CirclePrimitive
Constructor Summary | |
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CirclePrimitive(Point3 p,
float radius,
int iterations)
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Method Summary | |
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void |
draw(GL10 gl)
Draw the entity into the GL10 context |
Methods inherited from class es.ucm.look.ar.ar3D.core.drawables.Mesh3D |
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getArmarture, setNormalBuffer, setVertexBuffer, update |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public CirclePrimitive(Point3 p, float radius, int iterations)
Method Detail |
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public void draw(GL10 gl)
Mesh3D
GL10
context
draw
in interface Drawable3D
draw
in class Mesh3D
gl
- GL10
context
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