/************************************************************************* ** DLLoader.cpp ** ** ** ** This file is part of dvisvgm -- the DVI to SVG converter ** ** Copyright (C) 2005-2013 Martin Gieseking ** ** ** ** This program is free software; you can redistribute it and/or ** ** modify it under the terms of the GNU General Public License as ** ** published by the Free Software Foundation; either version 3 of ** ** the License, or (at your option) any later version. ** ** ** ** This program is distributed in the hope that it will be useful, but ** ** WITHOUT ANY WARRANTY; without even the implied warranty of ** ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** ** GNU General Public License for more details. ** ** ** ** You should have received a copy of the GNU General Public License ** ** along with this program; if not, see . ** *************************************************************************/ #include "DLLoader.h" DLLoader::DLLoader (const char *dlname) { #ifdef __WIN32__ _handle = LoadLibrary(dlname); #else _handle = dlopen(dlname, RTLD_LAZY); #endif } DLLoader::~DLLoader () { if (_handle) { #ifdef __WIN32__ FreeLibrary(_handle); #else dlclose(_handle); #endif } } /** Loads a function or variable from the dynamic/shared library. * @param[in] name name of function/variable to load * @return pointer to loaded symbol, or 0 if the symbol could not be loaded */ void* DLLoader::loadSymbol (const char *name) { if (_handle) { #ifdef __WIN32__ return (void*)GetProcAddress(_handle, name); #else return dlsym(_handle, name); #endif } return 0; }