/************************************************************************* ** FilePath.h ** ** ** ** This file is part of dvisvgm -- the DVI to SVG converter ** ** Copyright (C) 2005-2013 Martin Gieseking ** ** ** ** This program is free software; you can redistribute it and/or ** ** modify it under the terms of the GNU General Public License as ** ** published by the Free Software Foundation; either version 3 of ** ** the License, or (at your option) any later version. ** ** ** ** This program is distributed in the hope that it will be useful, but ** ** WITHOUT ANY WARRANTY; without even the implied warranty of ** ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** ** GNU General Public License for more details. ** ** ** ** You should have received a copy of the GNU General Public License ** ** along with this program; if not, see . ** *************************************************************************/ #ifndef FILEPATH_H #define FILEPATH_H #include #include class FilePath { typedef std::vector Directories; typedef Directories::iterator Iterator; typedef Directories::const_iterator ConstIterator; public: FilePath (const std::string &path); FilePath (const std::string &path, bool isfile, std::string current_dir=""); std::string absolute (bool with_filename=true) const; std::string relative (std::string reldir="", bool with_filename=true) const; std::string basename () const; std::string suffix () const; void suffix (const std::string &s); size_t depth () const {return _dirs.size();} bool isFile () const {return !_fname.empty();} bool empty () const {return _dirs.empty() && _fname.empty();} const std::string& filename () const {return _fname;} void filename (const std::string &fname) {_fname = fname;} protected: void init (std::string path, bool isfile, std::string current_dir); void add (const std::string &elem); private: Directories _dirs; std::string _fname; #ifdef __WIN32__ char _drive; #endif }; #endif