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A scene node for displaying 2d text at a position in three dimensional space. More...
#include <ITextSceneNode.h>
Public Member Functions | |
ITextSceneNode (ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0)) | |
constructor | |
virtual void | setText (const wchar_t *text)=0 |
sets the text string | |
virtual void | setTextColor (video::SColor color)=0 |
sets the color of the text |
A scene node for displaying 2d text at a position in three dimensional space.
Definition at line 16 of file ITextSceneNode.h.
irr::scene::ITextSceneNode::ITextSceneNode | ( | ISceneNode * | parent, | |
ISceneManager * | mgr, | |||
s32 | id, | |||
const core::vector3df & | position = core::vector3df(0,0,0) | |||
) | [inline] |
constructor
Definition at line 21 of file ITextSceneNode.h.
virtual void irr::scene::ITextSceneNode::setText | ( | const wchar_t * | text | ) | [pure virtual] |
sets the text string
virtual void irr::scene::ITextSceneNode::setTextColor | ( | video::SColor | color | ) | [pure virtual] |
sets the color of the text
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:42:08 2010 by Doxygen
(1.6.2) |