Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials |
#include "IAttributeExchangingObject.h"
#include "SParticle.h"
Go to the source code of this file.
Classes | |
class | irr::scene::IParticleAffector |
A particle affector modifies particles. More... | |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::scene |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |
Enumerations | |
enum | irr::scene::E_PARTICLE_AFFECTOR_TYPE { irr::scene::EPAT_NONE = 0, irr::scene::EPAT_ATTRACT, irr::scene::EPAT_FADE_OUT, irr::scene::EPAT_GRAVITY, irr::scene::EPAT_ROTATE, irr::scene::EPAT_SCALE, irr::scene::EPAT_COUNT } |
Types of built in particle affectors. More... | |
Variables | |
const c8 *const | irr::scene::ParticleAffectorTypeNames [] |
Names for built in particle affectors. |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:41:58 2010 by Doxygen
(1.6.2) |