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irr::scene::IParticleFadeOutAffector Class Reference

A particle affector which fades out the particles. More...

#include <IParticleFadeOutAffector.h>

Inheritance diagram for irr::scene::IParticleFadeOutAffector:
irr::scene::IParticleAffector irr::io::IAttributeExchangingObject irr::IReferenceCounted

List of all members.

Public Member Functions

virtual f32 getFadeOutTime () const =0
 Gets the amount of time it takes for each particle to fade out.
virtual const video::SColorgetTargetColor () const =0
 Gets the targetColor, i.e. the color the particles will interpolate to over time.
virtual E_PARTICLE_AFFECTOR_TYPE getType () const
 Get emitter type.
virtual void setFadeOutTime (f32 fadeOutTime)=0
 Sets the amount of time it takes for each particle to fade out.
virtual void setTargetColor (const video::SColor &targetColor)=0
 Sets the targetColor, i.e. the color the particles will interpolate to over time.

Detailed Description

A particle affector which fades out the particles.

Definition at line 16 of file IParticleFadeOutAffector.h.


Member Function Documentation

virtual f32 irr::scene::IParticleFadeOutAffector::getFadeOutTime (  )  const [pure virtual]

Gets the amount of time it takes for each particle to fade out.

virtual const video::SColor& irr::scene::IParticleFadeOutAffector::getTargetColor (  )  const [pure virtual]

Gets the targetColor, i.e. the color the particles will interpolate to over time.

virtual E_PARTICLE_AFFECTOR_TYPE irr::scene::IParticleFadeOutAffector::getType (  )  const [inline, virtual]

Get emitter type.

Implements irr::scene::IParticleAffector.

Definition at line 33 of file IParticleFadeOutAffector.h.

References irr::scene::EPAT_FADE_OUT.

virtual void irr::scene::IParticleFadeOutAffector::setFadeOutTime ( f32  fadeOutTime  )  [pure virtual]

Sets the amount of time it takes for each particle to fade out.

virtual void irr::scene::IParticleFadeOutAffector::setTargetColor ( const video::SColor targetColor  )  [pure virtual]

Sets the targetColor, i.e. the color the particles will interpolate to over time.


The documentation for this class was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:07 2010 by Doxygen (1.6.2)