Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials

IMeshLoader.h

Go to the documentation of this file.
00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_MESH_LOADER_H_INCLUDED__
00006 #define __I_MESH_LOADER_H_INCLUDED__
00007 
00008 #include "IReferenceCounted.h"
00009 #include "path.h"
00010 
00011 namespace irr
00012 {
00013 namespace io
00014 {
00015         class IReadFile;
00016 } // end namespace io
00017 namespace scene
00018 {
00019         class IAnimatedMesh;
00020 
00022 
00026 class IMeshLoader : public virtual IReferenceCounted
00027 {
00028 public:
00029 
00031         virtual ~IMeshLoader() {}
00032 
00034 
00038         virtual bool isALoadableFileExtension(const io::path& filename) const = 0;
00039 
00041 
00045         virtual IAnimatedMesh* createMesh(io::IReadFile* file) = 0;
00046 };
00047 
00048 
00049 } // end namespace scene
00050 } // end namespace irr
00051 
00052 #endif
00053 

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:57 2010 by Doxygen (1.6.2)