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irr::scene::SSharedMeshBuffer Struct Reference

Implementation of the IMeshBuffer interface with shared vertex list. More...

#include <SSharedMeshBuffer.h>

Inheritance diagram for irr::scene::SSharedMeshBuffer:
irr::scene::IMeshBuffer irr::IReferenceCounted

List of all members.

Public Member Functions

virtual void append (const IMeshBuffer *const other)
 append the meshbuffer to the current buffer
virtual void append (const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices)
 append the vertices and indices to the current buffer
virtual const core::aabbox3d
< f32 > & 
getBoundingBox () const
 returns an axis aligned bounding box
virtual u32 getChangedID_Index () const
 Get the currently used ID for identification of changes.
virtual u32 getChangedID_Vertex () const
 Get the currently used ID for identification of changes.
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Index () const
 get the current hardware mapping hint
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex () const
 get the current hardware mapping hint
virtual u32 getIndexCount () const
 returns amount of indices
virtual u16getIndices ()
 returns pointer to Indices
virtual const u16getIndices () const
 returns pointer to Indices
virtual video::SMaterialgetMaterial ()
 returns the material of this meshbuffer
virtual const video::SMaterialgetMaterial () const
 returns the material of this meshbuffer
virtual u32 getVertexCount () const
 returns amount of vertices
virtual video::E_VERTEX_TYPE getVertexType () const
 returns which type of vertex data is stored.
virtual void * getVertices ()
 returns pointer to vertices
virtual const void * getVertices () const
 returns pointer to vertices
virtual void recalculateBoundingBox ()
 recalculates the bounding box. should be called if the mesh changed.
virtual void setBoundingBox (const core::aabbox3df &box)
 set user axis aligned bounding box
virtual void setDirty (E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)
 flags the mesh as changed, reloads hardware buffers
virtual void setHardwareMappingHint (E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)
 set the hardware mapping hint, for driver
 SSharedMeshBuffer (core::array< video::S3DVertex > *vertices)
 constructor
 SSharedMeshBuffer ()
 constructor

Public Attributes

core::aabbox3df BoundingBox
 Bounding box.
u32 ChangedID_Index
 ID used for hardware buffer management.
u32 ChangedID_Vertex
 ID used for hardware buffer management.
core::array< u16Indices
 Array of Indices.
E_HARDWARE_MAPPING MappingHintIndex
E_HARDWARE_MAPPING MappingHintVertex
 hardware mapping hint
video::SMaterial Material
 Material of this meshBuffer.
core::array< video::S3DVertex > * Vertices
 Shared Array of vertices.

Detailed Description

Implementation of the IMeshBuffer interface with shared vertex list.

Definition at line 16 of file SSharedMeshBuffer.h.


Constructor & Destructor Documentation

irr::scene::SSharedMeshBuffer::SSharedMeshBuffer (  )  [inline]

constructor

Definition at line 19 of file SSharedMeshBuffer.h.

References irr::IReferenceCounted::setDebugName().

irr::scene::SSharedMeshBuffer::SSharedMeshBuffer ( core::array< video::S3DVertex > *  vertices  )  [inline]

constructor

Definition at line 27 of file SSharedMeshBuffer.h.

References irr::IReferenceCounted::setDebugName().


Member Function Documentation

virtual void irr::scene::SSharedMeshBuffer::append ( const IMeshBuffer *const   other  )  [inline, virtual]

append the meshbuffer to the current buffer

Implements irr::scene::IMeshBuffer.

Definition at line 126 of file SSharedMeshBuffer.h.

virtual void irr::scene::SSharedMeshBuffer::append ( const void *const   vertices,
u32  numVertices,
const u16 *const   indices,
u32  numIndices 
) [inline, virtual]

append the vertices and indices to the current buffer

Implements irr::scene::IMeshBuffer.

Definition at line 123 of file SSharedMeshBuffer.h.

virtual const core::aabbox3d<f32>& irr::scene::SSharedMeshBuffer::getBoundingBox (  )  const [inline, virtual]

returns an axis aligned bounding box

Implements irr::scene::IMeshBuffer.

Definition at line 92 of file SSharedMeshBuffer.h.

References BoundingBox.

virtual u32 irr::scene::SSharedMeshBuffer::getChangedID_Index (  )  const [inline, virtual]

Get the currently used ID for identification of changes.

This shouldn't be used for anything outside the VideoDriver.

Implements irr::scene::IMeshBuffer.

Definition at line 166 of file SSharedMeshBuffer.h.

References ChangedID_Index.

virtual u32 irr::scene::SSharedMeshBuffer::getChangedID_Vertex (  )  const [inline, virtual]

Get the currently used ID for identification of changes.

This shouldn't be used for anything outside the VideoDriver.

Implements irr::scene::IMeshBuffer.

Definition at line 162 of file SSharedMeshBuffer.h.

References ChangedID_Vertex.

virtual E_HARDWARE_MAPPING irr::scene::SSharedMeshBuffer::getHardwareMappingHint_Index (  )  const [inline, virtual]

get the current hardware mapping hint

Implements irr::scene::IMeshBuffer.

Definition at line 136 of file SSharedMeshBuffer.h.

References MappingHintIndex.

virtual E_HARDWARE_MAPPING irr::scene::SSharedMeshBuffer::getHardwareMappingHint_Vertex (  )  const [inline, virtual]

get the current hardware mapping hint

Implements irr::scene::IMeshBuffer.

Definition at line 130 of file SSharedMeshBuffer.h.

References MappingHintVertex.

virtual u32 irr::scene::SSharedMeshBuffer::getIndexCount (  )  const [inline, virtual]

returns amount of indices

Implements irr::scene::IMeshBuffer.

Definition at line 86 of file SSharedMeshBuffer.h.

References Indices, and irr::core::array< T, TAlloc >::size().

virtual u16* irr::scene::SSharedMeshBuffer::getIndices (  )  [inline, virtual]

returns pointer to Indices

Implements irr::scene::IMeshBuffer.

Definition at line 80 of file SSharedMeshBuffer.h.

References Indices, and irr::core::array< T, TAlloc >::pointer().

virtual const u16* irr::scene::SSharedMeshBuffer::getIndices (  )  const [inline, virtual]

returns pointer to Indices

Implements irr::scene::IMeshBuffer.

Definition at line 74 of file SSharedMeshBuffer.h.

References irr::core::array< T, TAlloc >::const_pointer(), and Indices.

virtual video::SMaterial& irr::scene::SSharedMeshBuffer::getMaterial (  )  [inline, virtual]

returns the material of this meshbuffer

Implements irr::scene::IMeshBuffer.

Definition at line 41 of file SSharedMeshBuffer.h.

References Material.

virtual const video::SMaterial& irr::scene::SSharedMeshBuffer::getMaterial (  )  const [inline, virtual]

returns the material of this meshbuffer

Implements irr::scene::IMeshBuffer.

Definition at line 35 of file SSharedMeshBuffer.h.

References Material.

virtual u32 irr::scene::SSharedMeshBuffer::getVertexCount (  )  const [inline, virtual]

returns amount of vertices

Implements irr::scene::IMeshBuffer.

Definition at line 65 of file SSharedMeshBuffer.h.

References irr::core::array< T, TAlloc >::size(), and Vertices.

virtual video::E_VERTEX_TYPE irr::scene::SSharedMeshBuffer::getVertexType (  )  const [inline, virtual]

returns which type of vertex data is stored.

Implements irr::scene::IMeshBuffer.

Definition at line 104 of file SSharedMeshBuffer.h.

References irr::video::EVT_STANDARD.

virtual void* irr::scene::SSharedMeshBuffer::getVertices (  )  [inline, virtual]

returns pointer to vertices

Implements irr::scene::IMeshBuffer.

Definition at line 56 of file SSharedMeshBuffer.h.

References irr::core::array< T, TAlloc >::pointer(), and Vertices.

virtual const void* irr::scene::SSharedMeshBuffer::getVertices (  )  const [inline, virtual]

returns pointer to vertices

Implements irr::scene::IMeshBuffer.

Definition at line 47 of file SSharedMeshBuffer.h.

References irr::core::array< T, TAlloc >::const_pointer(), and Vertices.

virtual void irr::scene::SSharedMeshBuffer::recalculateBoundingBox (  )  [inline, virtual]
virtual void irr::scene::SSharedMeshBuffer::setBoundingBox ( const core::aabbox3df box  )  [inline, virtual]

set user axis aligned bounding box

Implements irr::scene::IMeshBuffer.

Definition at line 98 of file SSharedMeshBuffer.h.

References BoundingBox.

virtual void irr::scene::SSharedMeshBuffer::setDirty ( E_BUFFER_TYPE  buffer = EBT_VERTEX_AND_INDEX  )  [inline, virtual]

flags the mesh as changed, reloads hardware buffers

Implements irr::scene::IMeshBuffer.

Definition at line 152 of file SSharedMeshBuffer.h.

References ChangedID_Index, ChangedID_Vertex, irr::scene::EBT_INDEX, irr::scene::EBT_VERTEX, and irr::scene::EBT_VERTEX_AND_INDEX.

virtual void irr::scene::SSharedMeshBuffer::setHardwareMappingHint ( E_HARDWARE_MAPPING  NewMappingHint,
E_BUFFER_TYPE  buffer = EBT_VERTEX_AND_INDEX 
) [inline, virtual]

set the hardware mapping hint, for driver

Implements irr::scene::IMeshBuffer.

Definition at line 142 of file SSharedMeshBuffer.h.

References irr::scene::EBT_INDEX, irr::scene::EBT_VERTEX, irr::scene::EBT_VERTEX_AND_INDEX, MappingHintIndex, and MappingHintVertex.


Member Data Documentation

Bounding box.

Definition at line 184 of file SSharedMeshBuffer.h.

Referenced by getBoundingBox(), recalculateBoundingBox(), and setBoundingBox().

ID used for hardware buffer management.

Definition at line 181 of file SSharedMeshBuffer.h.

Referenced by getChangedID_Index(), and setDirty().

ID used for hardware buffer management.

Definition at line 178 of file SSharedMeshBuffer.h.

Referenced by getChangedID_Vertex(), and setDirty().

Array of Indices.

Definition at line 175 of file SSharedMeshBuffer.h.

Referenced by getIndexCount(), getIndices(), and recalculateBoundingBox().

Definition at line 188 of file SSharedMeshBuffer.h.

Referenced by getHardwareMappingHint_Index(), and setHardwareMappingHint().

hardware mapping hint

Definition at line 187 of file SSharedMeshBuffer.h.

Referenced by getHardwareMappingHint_Vertex(), and setHardwareMappingHint().

Material of this meshBuffer.

Definition at line 169 of file SSharedMeshBuffer.h.

Referenced by getMaterial().

Shared Array of vertices.

Definition at line 172 of file SSharedMeshBuffer.h.

Referenced by getVertexCount(), getVertices(), and recalculateBoundingBox().


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:09 2010 by Doxygen (1.6.2)