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#include "IReferenceCounted.h"
#include "irrArray.h"
#include "SColor.h"
#include "rect.h"
Go to the source code of this file.
Classes | |
class | irr::gui::IGUISpriteBank |
Sprite bank interface. More... | |
struct | irr::gui::SGUISprite |
A sprite composed of several frames. More... | |
struct | irr::gui::SGUISpriteFrame |
A single sprite frame. More... | |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::gui |
The gui namespace contains useful classes for easy creation of a graphical user interface. | |
namespace | irr::video |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:41:58 2010 by Doxygen
(1.6.2) |