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A particle emitter which emits from a cylindrically shaped space. More...
#include <IParticleCylinderEmitter.h>
Public Member Functions | |
virtual const core::vector3df & | getCenter () const =0 |
Get the center of the cylinder. | |
virtual f32 | getLength () const =0 |
Get the center of the cylinder. | |
virtual const core::vector3df & | getNormal () const =0 |
Get the normal of the cylinder. | |
virtual bool | getOutlineOnly () const =0 |
Get whether or not to draw points inside the cylinder. | |
virtual f32 | getRadius () const =0 |
Get the radius of the cylinder. | |
virtual E_PARTICLE_EMITTER_TYPE | getType () const |
Get emitter type. | |
virtual void | setCenter (const core::vector3df ¢er)=0 |
Set the center of the radius for the cylinder, at one end of the cylinder. | |
virtual void | setLength (f32 length)=0 |
Set the length of the cylinder. | |
virtual void | setNormal (const core::vector3df &normal)=0 |
Set the normal of the cylinder. | |
virtual void | setOutlineOnly (bool outlineOnly=true)=0 |
Set whether or not to draw points inside the cylinder. | |
virtual void | setRadius (f32 radius)=0 |
Set the radius of the cylinder. |
A particle emitter which emits from a cylindrically shaped space.
Definition at line 16 of file IParticleCylinderEmitter.h.
virtual const core::vector3df& irr::scene::IParticleCylinderEmitter::getCenter | ( | ) | const [pure virtual] |
Get the center of the cylinder.
virtual f32 irr::scene::IParticleCylinderEmitter::getLength | ( | ) | const [pure virtual] |
Get the center of the cylinder.
virtual const core::vector3df& irr::scene::IParticleCylinderEmitter::getNormal | ( | ) | const [pure virtual] |
Get the normal of the cylinder.
virtual bool irr::scene::IParticleCylinderEmitter::getOutlineOnly | ( | ) | const [pure virtual] |
Get whether or not to draw points inside the cylinder.
virtual f32 irr::scene::IParticleCylinderEmitter::getRadius | ( | ) | const [pure virtual] |
Get the radius of the cylinder.
virtual E_PARTICLE_EMITTER_TYPE irr::scene::IParticleCylinderEmitter::getType | ( | ) | const [inline, virtual] |
Get emitter type.
Reimplemented from irr::scene::IParticleEmitter.
Definition at line 51 of file IParticleCylinderEmitter.h.
References irr::scene::EPET_CYLINDER.
virtual void irr::scene::IParticleCylinderEmitter::setCenter | ( | const core::vector3df & | center | ) | [pure virtual] |
Set the center of the radius for the cylinder, at one end of the cylinder.
virtual void irr::scene::IParticleCylinderEmitter::setLength | ( | f32 | length | ) | [pure virtual] |
Set the length of the cylinder.
virtual void irr::scene::IParticleCylinderEmitter::setNormal | ( | const core::vector3df & | normal | ) | [pure virtual] |
Set the normal of the cylinder.
virtual void irr::scene::IParticleCylinderEmitter::setOutlineOnly | ( | bool | outlineOnly = true |
) | [pure virtual] |
Set whether or not to draw points inside the cylinder.
virtual void irr::scene::IParticleCylinderEmitter::setRadius | ( | f32 | radius | ) | [pure virtual] |
Set the radius of the cylinder.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
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