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IMeshWriter.h

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00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __IRR_I_MESH_WRITER_H_INCLUDED__
00006 #define __IRR_I_MESH_WRITER_H_INCLUDED__
00007 
00008 #include "IReferenceCounted.h"
00009 #include "EMeshWriterEnums.h"
00010 
00011 namespace irr
00012 {
00013 namespace io
00014 {
00015         class IWriteFile;
00016 } // end namespace io
00017 
00018 namespace scene
00019 {
00020         class IMesh;
00021 
00023         class IMeshWriter : public virtual IReferenceCounted
00024         {
00025         public:
00026 
00028                 virtual ~IMeshWriter() {}
00029 
00031 
00035                 virtual EMESH_WRITER_TYPE getType() const = 0;
00036 
00038 
00042                 virtual bool writeMesh(io::IWriteFile* file, scene::IMesh* mesh,
00043                                                         s32 flags=EMWF_NONE) = 0;
00044 
00045                 // Writes an animated mesh
00046                 // for future use, no writer is able to write animated meshes currently
00047                 /* \return Returns true if sucessful */
00048                 //virtual bool writeAnimatedMesh(io::IWriteFile* file,
00049                 // scene::IAnimatedMesh* mesh,
00050                 // s32 flags=EMWF_NONE) = 0;
00051         };
00052 
00053 
00054 } // end namespace
00055 } // end namespace
00056 
00057 #endif
00058 

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The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:57 2010 by Doxygen (1.6.2)