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IImage.h File Reference

#include "IReferenceCounted.h"
#include "position2d.h"
#include "rect.h"
#include "SColor.h"

Go to the source code of this file.

Classes

class  irr::video::IImage
 Interface for software image data. More...

Namespaces

namespace  irr
 

Everything in the Irrlicht Engine can be found in this namespace.


namespace  irr::video
 

The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.


Enumerations

enum  irr::video::ECOLOR_FORMAT {
  irr::video::ECF_A1R5G5B5 = 0, irr::video::ECF_R5G6B5, irr::video::ECF_R8G8B8, irr::video::ECF_A8R8G8B8,
  irr::video::ECF_R16F, irr::video::ECF_G16R16F, irr::video::ECF_A16B16G16R16F, irr::video::ECF_R32F,
  irr::video::ECF_G32R32F, irr::video::ECF_A32B32G32R32F, irr::video::ECF_UNKNOWN
}
 

An enum for the color format of textures used by the Irrlicht Engine.

More...

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by Doxygen (1.6.2)