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irr::io::IAttributes Class Reference

Provides a generic interface for attributes and their values and the possiblity to serialize them. More...

#include <IAttributes.h>

Inheritance diagram for irr::io::IAttributes:
irr::IReferenceCounted

List of all members.

Public Member Functions

virtual void addArray (const c8 *attributeName, const core::array< core::stringw > &value)=0
 Adds an attribute as wide string array.
virtual void addBinary (const c8 *attributeName, void *data, s32 dataSizeInBytes)=0
 Adds an attribute as binary data.
virtual void addBool (const c8 *attributeName, bool value)=0
 Adds an attribute as bool.
virtual void addBox3d (const c8 *attributeName, core::aabbox3df v)=0
 Adds an attribute as axis aligned bounding box.
virtual void addColor (const c8 *attributeName, video::SColor value)=0
 Adds an attribute as color.
virtual void addColorf (const c8 *attributeName, video::SColorf value)=0
 Adds an attribute as floating point color.
virtual void addEnum (const c8 *attributeName, s32 enumValue, const c8 *const *enumerationLiterals)=0
 Adds an attribute as enum.
virtual void addEnum (const c8 *attributeName, const c8 *enumValue, const c8 *const *enumerationLiterals)=0
 Adds an attribute as enum.
virtual void addFloat (const c8 *attributeName, f32 value)=0
 Adds an attribute as float.
virtual void addInt (const c8 *attributeName, s32 value)=0
 Adds an attribute as integer.
virtual void addLine2d (const c8 *attributeName, core::line2df v)=0
 Adds an attribute as a 2d line.
virtual void addLine3d (const c8 *attributeName, core::line3df v)=0
 Adds an attribute as a 3d line.
virtual void addMatrix (const c8 *attributeName, const core::matrix4 &v)=0
 Adds an attribute as matrix.
virtual void addPlane3d (const c8 *attributeName, core::plane3df v)=0
 Adds an attribute as 3d plane.
virtual void addPosition2d (const c8 *attributeName, core::position2di value)=0
 Adds an attribute as 2d position.
virtual void addQuaternion (const c8 *attributeName, core::quaternion v)=0
 Adds an attribute as quaternion.
virtual void addRect (const c8 *attributeName, core::rect< s32 > value)=0
 Adds an attribute as rectangle.
virtual void addString (const c8 *attributeName, const wchar_t *value)=0
 Adds an attribute as string.
virtual void addString (const c8 *attributeName, const c8 *value)=0
 Adds an attribute as string.
virtual void addTexture (const c8 *attributeName, video::ITexture *texture)=0
 Adds an attribute as texture reference.
virtual void addTriangle3d (const c8 *attributeName, core::triangle3df v)=0
 Adds an attribute as 3d triangle.
virtual void addUserPointer (const c8 *attributeName, void *userPointer)=0
 Adds an attribute as user pointner.
virtual void addVector3d (const c8 *attributeName, core::vector3df value)=0
 Adds an attribute as 3d vector.
virtual void clear ()=0
 Removes all attributes.
virtual bool existsAttribute (const c8 *attributeName)=0
 Returns if an attribute with a name exists.
virtual s32 findAttribute (const c8 *attributeName)=0
 Returns attribute index from name, -1 if not found.
virtual core::array
< core::stringw
getAttributeAsArray (s32 index)=0
virtual core::array
< core::stringw
getAttributeAsArray (const c8 *attributeName)=0
virtual void getAttributeAsBinaryData (s32 index, void *outData, s32 maxSizeInBytes)=0
 Gets an attribute as binary data.
virtual void getAttributeAsBinaryData (const c8 *attributeName, void *outData, s32 maxSizeInBytes)=0
 Gets an attribute as binary data.
virtual bool getAttributeAsBool (s32 index)=0
virtual bool getAttributeAsBool (const c8 *attributeName)=0
virtual core::aabbox3df getAttributeAsBox3d (s32 index)=0
virtual core::aabbox3df getAttributeAsBox3d (const c8 *attributeName)=0
virtual video::SColor getAttributeAsColor (s32 index)=0
virtual video::SColor getAttributeAsColor (const c8 *attributeName)=0
virtual video::SColorf getAttributeAsColorf (s32 index)=0
virtual video::SColorf getAttributeAsColorf (const c8 *attributeName)=0
virtual const c8getAttributeAsEnumeration (s32 index)=0
virtual s32 getAttributeAsEnumeration (s32 index, const c8 *const *enumerationLiteralsToUse)=0
 Gets an attribute as enumeration.
virtual s32 getAttributeAsEnumeration (const c8 *attributeName, const c8 *const *enumerationLiteralsToUse)=0
 Gets an attribute as enumeration.
virtual const c8getAttributeAsEnumeration (const c8 *attributeName)=0
virtual f32 getAttributeAsFloat (s32 index)=0
virtual f32 getAttributeAsFloat (const c8 *attributeName)=0
virtual s32 getAttributeAsInt (s32 index)=0
virtual s32 getAttributeAsInt (const c8 *attributeName)=0
virtual core::line2df getAttributeAsLine2d (s32 index)=0
virtual core::line2df getAttributeAsLine2d (const c8 *attributeName)=0
virtual core::line3df getAttributeAsLine3d (s32 index)=0
virtual core::line3df getAttributeAsLine3d (const c8 *attributeName)=0
virtual core::matrix4 getAttributeAsMatrix (s32 index)=0
virtual core::matrix4 getAttributeAsMatrix (const c8 *attributeName)=0
virtual core::plane3df getAttributeAsPlane3d (s32 index)=0
virtual core::plane3df getAttributeAsPlane3d (const c8 *attributeName)=0
virtual core::position2di getAttributeAsPosition2d (s32 index)=0
virtual core::position2di getAttributeAsPosition2d (const c8 *attributeName)=0
virtual core::quaternion getAttributeAsQuaternion (s32 index)=0
virtual core::quaternion getAttributeAsQuaternion (const c8 *attributeName)=0
virtual core::rect< s32getAttributeAsRect (s32 index)=0
virtual core::rect< s32getAttributeAsRect (const c8 *attributeName)=0
virtual core::stringc getAttributeAsString (s32 index)=0
virtual void getAttributeAsString (const c8 *attributeName, c8 *target)=0
virtual core::stringc getAttributeAsString (const c8 *attributeName)=0
virtual core::stringw getAttributeAsStringW (s32 index)=0
virtual void getAttributeAsStringW (const c8 *attributeName, wchar_t *target)=0
virtual core::stringw getAttributeAsStringW (const c8 *attributeName)=0
virtual video::ITexturegetAttributeAsTexture (s32 index)=0
virtual video::ITexturegetAttributeAsTexture (const c8 *attributeName)=0
virtual core::triangle3df getAttributeAsTriangle3d (s32 index)=0
virtual core::triangle3df getAttributeAsTriangle3d (const c8 *attributeName)=0
virtual void * getAttributeAsUserPointer (s32 index)=0
virtual void * getAttributeAsUserPointer (const c8 *attributeName)=0
virtual core::vector3df getAttributeAsVector3d (s32 index)=0
virtual core::vector3df getAttributeAsVector3d (const c8 *attributeName)=0
virtual u32 getAttributeCount () const =0
 Returns amount of attributes in this collection of attributes.
virtual void getAttributeEnumerationLiteralsOfEnumeration (s32 index, core::array< core::stringc > &outLiterals)=0
virtual void getAttributeEnumerationLiteralsOfEnumeration (const c8 *attributeName, core::array< core::stringc > &outLiterals)=0
virtual const c8getAttributeName (s32 index)=0
virtual E_ATTRIBUTE_TYPE getAttributeType (s32 index)=0
virtual E_ATTRIBUTE_TYPE getAttributeType (const c8 *attributeName)=0
virtual const wchar_t * getAttributeTypeString (s32 index)=0
virtual const wchar_t * getAttributeTypeString (const c8 *attributeName)=0
virtual bool read (io::IXMLReader *reader, bool readCurrentElementOnly=false, const wchar_t *elementName=0)=0
virtual void setAttribute (s32 index, void *userPointer)=0
 Sets an attribute as user pointer.
virtual void setAttribute (const c8 *attributeName, void *userPointer)=0
 Sets an attribute as user pointer.
virtual void setAttribute (s32 index, video::ITexture *texture)=0
 Sets an attribute as texture reference.
virtual void setAttribute (const c8 *attributeName, video::ITexture *texture)=0
 Sets an attribute as texture reference.
virtual void setAttribute (s32 index, core::line3df v)=0
 Sets an attribute as a 3d line.
virtual void setAttribute (const c8 *attributeName, core::line3df v)=0
 Sets an attribute as a 3d line.
virtual void setAttribute (s32 index, core::line2df v)=0
 Sets an attribute as a 2d line.
virtual void setAttribute (const c8 *attributeName, core::line2df v)=0
 Sets an attribute as a 2d line.
virtual void setAttribute (s32 index, core::triangle3df v)=0
 Sets an attribute as 3d triangle.
virtual void setAttribute (const c8 *attributeName, core::triangle3df v)=0
 Sets an attribute as 3d trianle.
virtual void setAttribute (s32 index, core::plane3df v)=0
 Sets an attribute as 3d plane.
virtual void setAttribute (const c8 *attributeName, core::plane3df v)=0
 Sets an attribute as 3d plane.
virtual void setAttribute (s32 index, core::aabbox3df v)=0
 Sets an attribute as axis aligned bounding box.
virtual void setAttribute (const c8 *attributeName, core::aabbox3df v)=0
 Sets an attribute as axis aligned bounding box.
virtual void setAttribute (s32 index, core::quaternion v)=0
 Sets an attribute as quaternion.
virtual void setAttribute (const c8 *attributeName, core::quaternion v)=0
 Sets an attribute as quaternion.
virtual void setAttribute (s32 index, const core::matrix4 &v)=0
 Sets an attribute as matrix.
virtual void setAttribute (const c8 *attributeName, const core::matrix4 &v)=0
 Sets an attribute as matrix.
virtual void setAttribute (s32 index, core::rect< s32 > v)=0
 Sets an attribute as rectangle.
virtual void setAttribute (const c8 *attributeName, core::rect< s32 > v)=0
 Sets an attribute as rectangle.
virtual void setAttribute (s32 index, core::position2di v)=0
 Sets an attribute as 2d position.
virtual void setAttribute (const c8 *attributeName, core::position2di v)=0
 Sets a attribute as 2d position.
virtual void setAttribute (s32 index, core::vector3df v)=0
 Sets an attribute as vector.
virtual void setAttribute (const c8 *attributeName, core::vector3df v)=0
 Sets a attribute as 3d vector.
virtual void setAttribute (s32 index, video::SColorf color)=0
 Sets an attribute as floating point color.
virtual void setAttribute (const c8 *attributeName, video::SColorf color)=0
 Sets a attribute as floating point color.
virtual void setAttribute (s32 index, video::SColor color)=0
 Sets an attribute as color.
virtual void setAttribute (const c8 *attributeName, video::SColor color)=0
 Sets a attribute as color.
virtual void setAttribute (s32 index, const c8 *enumValue, const c8 *const *enumerationLiterals)=0
 Sets an attribute as enumeration.
virtual void setAttribute (const c8 *attributeName, const c8 *enumValue, const c8 *const *enumerationLiterals)=0
 Sets an attribute as enumeration.
virtual void setAttribute (s32 index, bool value)=0
 Sets an attribute as boolean value.
virtual void setAttribute (const c8 *attributeName, bool value)=0
 Sets an attribute as boolean value.
virtual void setAttribute (s32 index, const core::array< core::stringw > &value)=0
 Sets an attribute as an array of wide strings.
virtual void setAttribute (const c8 *attributeName, const core::array< core::stringw > &value)=0
virtual void setAttribute (s32 index, void *data, s32 dataSizeInBytes)=0
 Sets an attribute as binary data.
virtual void setAttribute (const c8 *attributeName, void *data, s32 dataSizeInBytes)=0
 Sets an attribute as binary data.
virtual void setAttribute (s32 index, const wchar_t *value)=0
virtual void setAttribute (const c8 *attributeName, const wchar_t *value)=0
virtual void setAttribute (s32 index, const c8 *value)=0
virtual void setAttribute (const c8 *attributeName, const c8 *value)=0
virtual void setAttribute (s32 index, f32 value)=0
 Sets an attribute as float value.
virtual void setAttribute (const c8 *attributeName, f32 value)=0
 Sets a attribute as float value.
virtual void setAttribute (s32 index, s32 value)=0
 Sets an attribute as integer value.
virtual void setAttribute (const c8 *attributeName, s32 value)=0
 Sets an attribute as integer value.
virtual bool write (io::IXMLWriter *writer, bool writeXMLHeader=false, const wchar_t *elementName=0)=0

Detailed Description

Provides a generic interface for attributes and their values and the possiblity to serialize them.

Definition at line 39 of file IAttributes.h.


Member Function Documentation

virtual void irr::io::IAttributes::addArray ( const c8 attributeName,
const core::array< core::stringw > &  value 
) [pure virtual]

Adds an attribute as wide string array.

virtual void irr::io::IAttributes::addBinary ( const c8 attributeName,
void *  data,
s32  dataSizeInBytes 
) [pure virtual]

Adds an attribute as binary data.

virtual void irr::io::IAttributes::addBool ( const c8 attributeName,
bool  value 
) [pure virtual]
virtual void irr::io::IAttributes::addBox3d ( const c8 attributeName,
core::aabbox3df  v 
) [pure virtual]

Adds an attribute as axis aligned bounding box.

virtual void irr::io::IAttributes::addColor ( const c8 attributeName,
video::SColor  value 
) [pure virtual]

Adds an attribute as color.

virtual void irr::io::IAttributes::addColorf ( const c8 attributeName,
video::SColorf  value 
) [pure virtual]

Adds an attribute as floating point color.

virtual void irr::io::IAttributes::addEnum ( const c8 attributeName,
s32  enumValue,
const c8 *const *  enumerationLiterals 
) [pure virtual]

Adds an attribute as enum.

virtual void irr::io::IAttributes::addEnum ( const c8 attributeName,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
) [pure virtual]
virtual void irr::io::IAttributes::addFloat ( const c8 attributeName,
f32  value 
) [pure virtual]

Adds an attribute as float.

virtual void irr::io::IAttributes::addInt ( const c8 attributeName,
s32  value 
) [pure virtual]
virtual void irr::io::IAttributes::addLine2d ( const c8 attributeName,
core::line2df  v 
) [pure virtual]

Adds an attribute as a 2d line.

virtual void irr::io::IAttributes::addLine3d ( const c8 attributeName,
core::line3df  v 
) [pure virtual]

Adds an attribute as a 3d line.

virtual void irr::io::IAttributes::addMatrix ( const c8 attributeName,
const core::matrix4 v 
) [pure virtual]

Adds an attribute as matrix.

virtual void irr::io::IAttributes::addPlane3d ( const c8 attributeName,
core::plane3df  v 
) [pure virtual]

Adds an attribute as 3d plane.

virtual void irr::io::IAttributes::addPosition2d ( const c8 attributeName,
core::position2di  value 
) [pure virtual]

Adds an attribute as 2d position.

Referenced by irr::gui::IGUIElement::serializeAttributes().

virtual void irr::io::IAttributes::addQuaternion ( const c8 attributeName,
core::quaternion  v 
) [pure virtual]

Adds an attribute as quaternion.

virtual void irr::io::IAttributes::addRect ( const c8 attributeName,
core::rect< s32 value 
) [pure virtual]

Adds an attribute as rectangle.

Referenced by irr::gui::IGUIElement::serializeAttributes().

virtual void irr::io::IAttributes::addString ( const c8 attributeName,
const wchar_t *  value 
) [pure virtual]

Adds an attribute as string.

virtual void irr::io::IAttributes::addString ( const c8 attributeName,
const c8 value 
) [pure virtual]
virtual void irr::io::IAttributes::addTexture ( const c8 attributeName,
video::ITexture texture 
) [pure virtual]

Adds an attribute as texture reference.

virtual void irr::io::IAttributes::addTriangle3d ( const c8 attributeName,
core::triangle3df  v 
) [pure virtual]

Adds an attribute as 3d triangle.

virtual void irr::io::IAttributes::addUserPointer ( const c8 attributeName,
void *  userPointer 
) [pure virtual]

Adds an attribute as user pointner.

virtual void irr::io::IAttributes::addVector3d ( const c8 attributeName,
core::vector3df  value 
) [pure virtual]

Adds an attribute as 3d vector.

Referenced by irr::scene::ISceneNode::serializeAttributes().

virtual void irr::io::IAttributes::clear (  )  [pure virtual]

Removes all attributes.

virtual bool irr::io::IAttributes::existsAttribute ( const c8 attributeName  )  [pure virtual]

Returns if an attribute with a name exists.

virtual s32 irr::io::IAttributes::findAttribute ( const c8 attributeName  )  [pure virtual]

Returns attribute index from name, -1 if not found.

virtual core::array<core::stringw> irr::io::IAttributes::getAttributeAsArray ( s32  index  )  [pure virtual]

Returns attribute value as an array of wide strings by index.

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::array<core::stringw> irr::io::IAttributes::getAttributeAsArray ( const c8 attributeName  )  [pure virtual]

Gets an attribute as an array of wide strings.

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute() or 0 if attribute is not set.
virtual void irr::io::IAttributes::getAttributeAsBinaryData ( s32  index,
void *  outData,
s32  maxSizeInBytes 
) [pure virtual]

Gets an attribute as binary data.

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
outData Pointer to buffer where data shall be stored.
maxSizeInBytes Maximum number of bytes to write into outData.
virtual void irr::io::IAttributes::getAttributeAsBinaryData ( const c8 attributeName,
void *  outData,
s32  maxSizeInBytes 
) [pure virtual]

Gets an attribute as binary data.

Parameters:
attributeName,: Name of the attribute to get.
outData Pointer to buffer where data shall be stored.
maxSizeInBytes Maximum number of bytes to write into outData.
virtual bool irr::io::IAttributes::getAttributeAsBool ( s32  index  )  [pure virtual]

Gets an attribute as boolean value

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual bool irr::io::IAttributes::getAttributeAsBool ( const c8 attributeName  )  [pure virtual]

Gets an attribute as boolean value

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

virtual core::aabbox3df irr::io::IAttributes::getAttributeAsBox3d ( s32  index  )  [pure virtual]

Gets an attribute as axis aligned bounding box

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::aabbox3df irr::io::IAttributes::getAttributeAsBox3d ( const c8 attributeName  )  [pure virtual]

Gets an attribute as a axis aligned bounding box

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual video::SColor irr::io::IAttributes::getAttributeAsColor ( s32  index  )  [pure virtual]

Gets an attribute as color

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual video::SColor irr::io::IAttributes::getAttributeAsColor ( const c8 attributeName  )  [pure virtual]

Gets an attribute as color

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual video::SColorf irr::io::IAttributes::getAttributeAsColorf ( s32  index  )  [pure virtual]

Gets an attribute as floating point color

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual video::SColorf irr::io::IAttributes::getAttributeAsColorf ( const c8 attributeName  )  [pure virtual]

Gets an attribute as floating point color

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual const c8* irr::io::IAttributes::getAttributeAsEnumeration ( s32  index  )  [pure virtual]

Gets an attribute as enumeration

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual s32 irr::io::IAttributes::getAttributeAsEnumeration ( s32  index,
const c8 *const *  enumerationLiteralsToUse 
) [pure virtual]

Gets an attribute as enumeration.

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
enumerationLiteralsToUse,: Use these enumeration literals to get the index value instead of the set ones. This is useful when the attribute list maybe was read from an xml file, and only contains the enumeration string, but no information about its index.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual s32 irr::io::IAttributes::getAttributeAsEnumeration ( const c8 attributeName,
const c8 *const *  enumerationLiteralsToUse 
) [pure virtual]

Gets an attribute as enumeration.

Parameters:
attributeName,: Name of the attribute to get.
enumerationLiteralsToUse,: Use these enumeration literals to get the index value instead of the set ones. This is useful when the attribute list maybe was read from an xml file, and only contains the enumeration string, but no information about its index.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual const c8* irr::io::IAttributes::getAttributeAsEnumeration ( const c8 attributeName  )  [pure virtual]

Gets an attribute as enumeration

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

virtual f32 irr::io::IAttributes::getAttributeAsFloat ( s32  index  )  [pure virtual]

Gets an attribute as float value

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual f32 irr::io::IAttributes::getAttributeAsFloat ( const c8 attributeName  )  [pure virtual]

Gets an attribute as float value

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual s32 irr::io::IAttributes::getAttributeAsInt ( s32  index  )  [pure virtual]

Gets an attribute as integer value

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual s32 irr::io::IAttributes::getAttributeAsInt ( const c8 attributeName  )  [pure virtual]

Gets an attribute as integer value

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

virtual core::line2df irr::io::IAttributes::getAttributeAsLine2d ( s32  index  )  [pure virtual]

Gets an attribute as a 2d line

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::line2df irr::io::IAttributes::getAttributeAsLine2d ( const c8 attributeName  )  [pure virtual]

Gets an attribute as a 2d line

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::line3df irr::io::IAttributes::getAttributeAsLine3d ( s32  index  )  [pure virtual]

Gets an attribute as a 3d line

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::line3df irr::io::IAttributes::getAttributeAsLine3d ( const c8 attributeName  )  [pure virtual]

Gets an attribute as a 3d line

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::matrix4 irr::io::IAttributes::getAttributeAsMatrix ( s32  index  )  [pure virtual]

Gets an attribute as matrix

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::matrix4 irr::io::IAttributes::getAttributeAsMatrix ( const c8 attributeName  )  [pure virtual]

Gets an attribute as a matrix4

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::plane3df irr::io::IAttributes::getAttributeAsPlane3d ( s32  index  )  [pure virtual]

Gets an attribute as 3d plane

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::plane3df irr::io::IAttributes::getAttributeAsPlane3d ( const c8 attributeName  )  [pure virtual]

Gets an attribute as a 3d plane

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::position2di irr::io::IAttributes::getAttributeAsPosition2d ( s32  index  )  [pure virtual]

Gets an attribute as position

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::position2di irr::io::IAttributes::getAttributeAsPosition2d ( const c8 attributeName  )  [pure virtual]

Gets an attribute as position

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::gui::IGUIElement::deserializeAttributes().

virtual core::quaternion irr::io::IAttributes::getAttributeAsQuaternion ( s32  index  )  [pure virtual]

Gets an attribute as quaternion

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::quaternion irr::io::IAttributes::getAttributeAsQuaternion ( const c8 attributeName  )  [pure virtual]

Gets an attribute as a quaternion

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::rect<s32> irr::io::IAttributes::getAttributeAsRect ( s32  index  )  [pure virtual]

Gets an attribute as rectangle

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::rect<s32> irr::io::IAttributes::getAttributeAsRect ( const c8 attributeName  )  [pure virtual]

Gets an attribute as rectangle

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::gui::IGUIElement::deserializeAttributes().

virtual core::stringc irr::io::IAttributes::getAttributeAsString ( s32  index  )  [pure virtual]

Returns attribute value as string by index.

Parameters:
index Index value, must be between 0 and getAttributeCount()-1.
virtual void irr::io::IAttributes::getAttributeAsString ( const c8 attributeName,
c8 target 
) [pure virtual]

Gets an attribute as string.

Parameters:
attributeName Name of the attribute to get.
target Buffer where the string is copied to.
virtual core::stringc irr::io::IAttributes::getAttributeAsString ( const c8 attributeName  )  [pure virtual]

Gets an attribute as string.

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute() or 0 if attribute is not set.

Referenced by irr::scene::ISceneNode::deserializeAttributes().

virtual core::stringw irr::io::IAttributes::getAttributeAsStringW ( s32  index  )  [pure virtual]

Returns attribute value as string by index.

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual void irr::io::IAttributes::getAttributeAsStringW ( const c8 attributeName,
wchar_t *  target 
) [pure virtual]

Gets an attribute as string.

Parameters:
attributeName,: Name of the attribute to get.
target,: Buffer where the string is copied to.
virtual core::stringw irr::io::IAttributes::getAttributeAsStringW ( const c8 attributeName  )  [pure virtual]

Gets an attribute as string.

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute() or 0 if attribute is not set.

Referenced by irr::gui::IGUIElement::deserializeAttributes().

virtual video::ITexture* irr::io::IAttributes::getAttributeAsTexture ( s32  index  )  [pure virtual]

Gets an attribute as texture reference

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual video::ITexture* irr::io::IAttributes::getAttributeAsTexture ( const c8 attributeName  )  [pure virtual]

Gets an attribute as texture reference

Parameters:
attributeName,: Name of the attribute to get.
virtual core::triangle3df irr::io::IAttributes::getAttributeAsTriangle3d ( s32  index  )  [pure virtual]

Gets an attribute as 3d triangle

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::triangle3df irr::io::IAttributes::getAttributeAsTriangle3d ( const c8 attributeName  )  [pure virtual]

Gets an attribute as a 3d triangle

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual void* irr::io::IAttributes::getAttributeAsUserPointer ( s32  index  )  [pure virtual]

Gets an attribute as user pointer

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual void* irr::io::IAttributes::getAttributeAsUserPointer ( const c8 attributeName  )  [pure virtual]

Gets an attribute as user pointer

Parameters:
attributeName,: Name of the attribute to get.
virtual core::vector3df irr::io::IAttributes::getAttributeAsVector3d ( s32  index  )  [pure virtual]

Gets an attribute as 3d vector

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual core::vector3df irr::io::IAttributes::getAttributeAsVector3d ( const c8 attributeName  )  [pure virtual]

Gets an attribute as 3d vector

Parameters:
attributeName,: Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes().

virtual u32 irr::io::IAttributes::getAttributeCount (  )  const [pure virtual]

Returns amount of attributes in this collection of attributes.

virtual void irr::io::IAttributes::getAttributeEnumerationLiteralsOfEnumeration ( s32  index,
core::array< core::stringc > &  outLiterals 
) [pure virtual]

Gets the list of enumeration literals of an enumeration attribute

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
outLiterals Set of strings to choose the enum name from.
virtual void irr::io::IAttributes::getAttributeEnumerationLiteralsOfEnumeration ( const c8 attributeName,
core::array< core::stringc > &  outLiterals 
) [pure virtual]

Gets the list of enumeration literals of an enumeration attribute

Parameters:
attributeName Name of the attribute to get.
outLiterals Set of strings to choose the enum name from.
virtual const c8* irr::io::IAttributes::getAttributeName ( s32  index  )  [pure virtual]

Returns attribute name by index.

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual E_ATTRIBUTE_TYPE irr::io::IAttributes::getAttributeType ( s32  index  )  [pure virtual]

Returns attribute type by index.

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual E_ATTRIBUTE_TYPE irr::io::IAttributes::getAttributeType ( const c8 attributeName  )  [pure virtual]

Returns the type of an attribute

Parameters:
attributeName,: Name for the attribute
virtual const wchar_t* irr::io::IAttributes::getAttributeTypeString ( s32  index  )  [pure virtual]

Returns the type string of the attribute by index.

Parameters:
index,: Index value, must be between 0 and getAttributeCount()-1.
virtual const wchar_t* irr::io::IAttributes::getAttributeTypeString ( const c8 attributeName  )  [pure virtual]

Returns the type string of the attribute

Parameters:
attributeName,: String for the attribute type
virtual bool irr::io::IAttributes::read ( io::IXMLReader reader,
bool  readCurrentElementOnly = false,
const wchar_t *  elementName = 0 
) [pure virtual]

Reads attributes from a xml file.

Parameters:
reader The XML reader to read from
readCurrentElementOnly If set to true, reading only works if current element has the name 'attributes' or the name specified using elementName.
elementName The surrounding element name. If it is null, the default one, "attributes" will be taken. If set to false, the first appearing list of attributes are read.
virtual void irr::io::IAttributes::setAttribute ( s32  index,
void *  userPointer 
) [pure virtual]

Sets an attribute as user pointer.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
void *  userPointer 
) [pure virtual]

Sets an attribute as user pointer.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::ITexture texture 
) [pure virtual]

Sets an attribute as texture reference.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::ITexture texture 
) [pure virtual]

Sets an attribute as texture reference.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::line3df  v 
) [pure virtual]

Sets an attribute as a 3d line.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::line3df  v 
) [pure virtual]

Sets an attribute as a 3d line.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::line2df  v 
) [pure virtual]

Sets an attribute as a 2d line.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::line2df  v 
) [pure virtual]

Sets an attribute as a 2d line.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::triangle3df  v 
) [pure virtual]

Sets an attribute as 3d triangle.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::triangle3df  v 
) [pure virtual]

Sets an attribute as 3d trianle.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::plane3df  v 
) [pure virtual]

Sets an attribute as 3d plane.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::plane3df  v 
) [pure virtual]

Sets an attribute as 3d plane.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::aabbox3df  v 
) [pure virtual]

Sets an attribute as axis aligned bounding box.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::aabbox3df  v 
) [pure virtual]

Sets an attribute as axis aligned bounding box.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::quaternion  v 
) [pure virtual]

Sets an attribute as quaternion.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::quaternion  v 
) [pure virtual]

Sets an attribute as quaternion.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::matrix4 v 
) [pure virtual]

Sets an attribute as matrix.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::matrix4 v 
) [pure virtual]

Sets an attribute as matrix.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::rect< s32 v 
) [pure virtual]

Sets an attribute as rectangle.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::rect< s32 v 
) [pure virtual]

Sets an attribute as rectangle.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::position2di  v 
) [pure virtual]

Sets an attribute as 2d position.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::position2di  v 
) [pure virtual]

Sets a attribute as 2d position.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::vector3df  v 
) [pure virtual]

Sets an attribute as vector.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::vector3df  v 
) [pure virtual]

Sets a attribute as 3d vector.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::SColorf  color 
) [pure virtual]

Sets an attribute as floating point color.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::SColorf  color 
) [pure virtual]

Sets a attribute as floating point color.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::SColor  color 
) [pure virtual]

Sets an attribute as color.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::SColor  color 
) [pure virtual]

Sets a attribute as color.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
) [pure virtual]

Sets an attribute as enumeration.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
) [pure virtual]

Sets an attribute as enumeration.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
bool  value 
) [pure virtual]

Sets an attribute as boolean value.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
bool  value 
) [pure virtual]

Sets an attribute as boolean value.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::array< core::stringw > &  value 
) [pure virtual]

Sets an attribute as an array of wide strings.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::array< core::stringw > &  value 
) [pure virtual]

Sets an attribute value as a wide string array.

Parameters:
attributeName,: Name for the attribute
value,: Value for the attribute. Set this to 0 to delete the attribute
virtual void irr::io::IAttributes::setAttribute ( s32  index,
void *  data,
s32  dataSizeInBytes 
) [pure virtual]

Sets an attribute as binary data.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
void *  data,
s32  dataSizeInBytes 
) [pure virtual]

Sets an attribute as binary data.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const wchar_t *  value 
) [pure virtual]

Sets an attribute value as string.

Parameters:
index Index value, must be between 0 and getAttributeCount()-1.
value String to which the attribute is set.
virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const wchar_t *  value 
) [pure virtual]

Sets an attribute value as string.

Parameters:
attributeName,: Name for the attribute
value,: Value for the attribute. Set this to 0 to delete the attribute
virtual void irr::io::IAttributes::setAttribute ( s32  index,
const c8 value 
) [pure virtual]

Sets an attribute value as string.

Parameters:
index Index value, must be between 0 and getAttributeCount()-1.
value String to which the attribute is set.
virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const c8 value 
) [pure virtual]

Sets an attribute value as string.

Parameters:
attributeName,: Name for the attribute
value,: Value for the attribute. Set this to 0 to delete the attribute
virtual void irr::io::IAttributes::setAttribute ( s32  index,
f32  value 
) [pure virtual]

Sets an attribute as float value.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
f32  value 
) [pure virtual]

Sets a attribute as float value.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
s32  value 
) [pure virtual]

Sets an attribute as integer value.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
s32  value 
) [pure virtual]

Sets an attribute as integer value.

virtual bool irr::io::IAttributes::write ( io::IXMLWriter writer,
bool  writeXMLHeader = false,
const wchar_t *  elementName = 0 
) [pure virtual]

Write these attributes into a xml file

Parameters:
writer,: The XML writer to write to
writeXMLHeader,: Writes a header to the XML file, required if at the beginning of the file
elementName,: The surrounding element name. If it is null, the default one, "attributes" will be taken.

The documentation for this class was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:06 2010 by Doxygen (1.6.2)