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Special scene node animator for Maya-style cameras. More...
#include <ISceneNodeAnimatorCameraMaya.h>
Public Member Functions | |
virtual f32 | getMoveSpeed () const =0 |
Returns the speed of movement. | |
virtual f32 | getRotateSpeed () const =0 |
Returns the rotation speed. | |
virtual f32 | getZoomSpeed () const =0 |
Returns the zoom speed. | |
virtual void | setMoveSpeed (f32 moveSpeed)=0 |
Sets the speed of movement. | |
virtual void | setRotateSpeed (f32 rotateSpeed)=0 |
Set the rotation speed. | |
virtual void | setZoomSpeed (f32 zoomSpeed)=0 |
Set the zoom speed. |
Special scene node animator for Maya-style cameras.
This scene node animator can be attached to a camera to make it act like a 3d modelling tool. The camera is moving relative to the target with the mouse, by pressing either of the three buttons.
Definition at line 22 of file ISceneNodeAnimatorCameraMaya.h.
virtual f32 irr::scene::ISceneNodeAnimatorCameraMaya::getMoveSpeed | ( | ) | const [pure virtual] |
Returns the speed of movement.
virtual f32 irr::scene::ISceneNodeAnimatorCameraMaya::getRotateSpeed | ( | ) | const [pure virtual] |
Returns the rotation speed.
virtual f32 irr::scene::ISceneNodeAnimatorCameraMaya::getZoomSpeed | ( | ) | const [pure virtual] |
Returns the zoom speed.
virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setMoveSpeed | ( | f32 | moveSpeed | ) | [pure virtual] |
Sets the speed of movement.
virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setRotateSpeed | ( | f32 | rotateSpeed | ) | [pure virtual] |
Set the rotation speed.
virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setZoomSpeed | ( | f32 | zoomSpeed | ) | [pure virtual] |
Set the zoom speed.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:42:08 2010 by Doxygen
(1.6.2) |