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00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt 00002 // This file is part of the "Irrlicht Engine". 00003 // For conditions of distribution and use, see copyright notice in irrlicht.h 00004 00005 #ifndef __E_CULLING_TYPES_H_INCLUDED__ 00006 #define __E_CULLING_TYPES_H_INCLUDED__ 00007 00008 #include "irrTypes.h" 00009 00010 namespace irr 00011 { 00012 namespace scene 00013 { 00014 00016 enum E_CULLING_TYPE 00017 { 00018 EAC_OFF = 0, 00019 EAC_BOX = 1, 00020 EAC_FRUSTUM_BOX = 2, 00021 EAC_FRUSTUM_SPHERE = 4 00022 }; 00023 00025 const c8* const AutomaticCullingNames[] = 00026 { 00027 "false", 00028 "box", // camera box against node box 00029 "frustum_box", // camera frustum against node box 00030 "frustum_sphere", // camera frustum against node sphere 00031 0 00032 }; 00033 00034 } // end namespace scene 00035 } // end namespace irr 00036 00037 00038 #endif // __E_CULLING_TYPES_H_INCLUDED__ 00039
The Irrlicht
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