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#include "IReferenceCounted.h"
#include "position2d.h"
#include "rect.h"
#include "SColor.h"
Go to the source code of this file.
Classes | |
class | irr::video::IImage |
Interface for software image data. More... | |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::video |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
enum | irr::video::ECOLOR_FORMAT { irr::video::ECF_A1R5G5B5 = 0, irr::video::ECF_R5G6B5, irr::video::ECF_R8G8B8, irr::video::ECF_A8R8G8B8, irr::video::ECF_R16F, irr::video::ECF_G16R16F, irr::video::ECF_A16B16G16R16F, irr::video::ECF_R32F, irr::video::ECF_G32R32F, irr::video::ECF_A32B32G32R32F, irr::video::ECF_UNKNOWN } |
An enum for the color format of textures used by the Irrlicht Engine. More... |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:41:58 2010 by Doxygen
(1.6.2) |