Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials

IGUISpriteBank.h File Reference

#include "IReferenceCounted.h"
#include "irrArray.h"
#include "SColor.h"
#include "rect.h"

Go to the source code of this file.

Classes

class  irr::gui::IGUISpriteBank
 Sprite bank interface. More...
struct  irr::gui::SGUISprite
 A sprite composed of several frames. More...
struct  irr::gui::SGUISpriteFrame
 A single sprite frame. More...

Namespaces

namespace  irr
 

Everything in the Irrlicht Engine can be found in this namespace.


namespace  irr::gui
 

The gui namespace contains useful classes for easy creation of a graphical user interface.


namespace  irr::video
 

The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.



The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by Doxygen (1.6.2)