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#include "IReferenceCounted.h"
#include "irrArray.h"
#include "SVertexIndex.h"
Go to the source code of this file.
Classes | |
class | irr::scene::IIndexBuffer |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::scene |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |
namespace | irr::video |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:41:58 2010 by Doxygen
(1.6.2) |