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ITerrainSceneNode.h File Reference

#include "ETerrainElements.h"
#include "ISceneNode.h"
#include "IDynamicMeshBuffer.h"
#include "irrArray.h"

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Classes

class  irr::scene::ITerrainSceneNode
 A scene node for displaying terrain using the geo mip map algorithm. More...

Namespaces

namespace  irr
 

Everything in the Irrlicht Engine can be found in this namespace.


namespace  irr::io
 

This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...


namespace  irr::scene
 

All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...



The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by Doxygen (1.6.2)