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irr::scene::SMD3MeshHeader Struct Reference

this holds the header info of an MD3 mesh section More...

#include <IAnimatedMeshMD3.h>

List of all members.

Public Attributes

c8 meshID [4]
c8 meshName [68]
s32 numFrames
s32 numShader
s32 numTriangles
s32 numVertices
s32 offset_end
s32 offset_shaders
s32 offset_st
s32 offset_triangles
s32 vertexStart

Detailed Description

this holds the header info of an MD3 mesh section

Definition at line 101 of file IAnimatedMeshMD3.h.


Member Data Documentation

Definition at line 103 of file IAnimatedMeshMD3.h.

Definition at line 104 of file IAnimatedMeshMD3.h.

Definition at line 106 of file IAnimatedMeshMD3.h.

Definition at line 107 of file IAnimatedMeshMD3.h.

Definition at line 109 of file IAnimatedMeshMD3.h.

Definition at line 108 of file IAnimatedMeshMD3.h.

Definition at line 115 of file IAnimatedMeshMD3.h.

Definition at line 112 of file IAnimatedMeshMD3.h.

Definition at line 113 of file IAnimatedMeshMD3.h.

Definition at line 111 of file IAnimatedMeshMD3.h.

Definition at line 114 of file IAnimatedMeshMD3.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:09 2010 by Doxygen (1.6.2)