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A single sprite frame. More...
#include <IGUISpriteBank.h>
Public Attributes | |
u32 | rectNumber |
u32 | textureNumber |
A single sprite frame.
Definition at line 25 of file IGUISpriteBank.h.
Definition at line 28 of file IGUISpriteBank.h.
Definition at line 27 of file IGUISpriteBank.h.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:42:05 2010 by Doxygen
(1.6.2) |