Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials

irr::scene::IVolumeLightSceneNode Class Reference

#include <IVolumeLightSceneNode.h>

Inheritance diagram for irr::scene::IVolumeLightSceneNode:
irr::scene::ISceneNode irr::io::IAttributeExchangingObject irr::IReferenceCounted

List of all members.

Public Member Functions

virtual video::SColor getFootColor () const =0
 Returns the color of the base of the light.
virtual u32 getSubDivideU () const =0
 Returns the number of segments across the U axis.
virtual u32 getSubDivideV () const =0
 Returns the number of segments across the V axis.
virtual video::SColor getTailColor () const =0
 Returns the color of the tip of the light.
virtual ESCENE_NODE_TYPE getType () const
 Returns type of the scene node.
 IVolumeLightSceneNode (ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position, const core::vector3df &rotation, const core::vector3df &scale)
 constructor
virtual void setFootColor (const video::SColor inColour)=0
 Sets the color of the base of the light.
virtual void setSubDivideU (const u32 inU)=0
 Sets the number of segments across the U axis.
virtual void setSubDivideV (const u32 inV)=0
 Sets the number of segments across the V axis.
virtual void setTailColor (const video::SColor inColour)=0
 Sets the color of the tip of the light.

Detailed Description

Definition at line 18 of file IVolumeLightSceneNode.h.


Constructor & Destructor Documentation

irr::scene::IVolumeLightSceneNode::IVolumeLightSceneNode ( ISceneNode parent,
ISceneManager mgr,
s32  id,
const core::vector3df position,
const core::vector3df rotation,
const core::vector3df scale 
) [inline]

constructor

Definition at line 23 of file IVolumeLightSceneNode.h.


Member Function Documentation

virtual video::SColor irr::scene::IVolumeLightSceneNode::getFootColor (  )  const [pure virtual]

Returns the color of the base of the light.

virtual u32 irr::scene::IVolumeLightSceneNode::getSubDivideU (  )  const [pure virtual]

Returns the number of segments across the U axis.

virtual u32 irr::scene::IVolumeLightSceneNode::getSubDivideV (  )  const [pure virtual]

Returns the number of segments across the V axis.

virtual video::SColor irr::scene::IVolumeLightSceneNode::getTailColor (  )  const [pure virtual]

Returns the color of the tip of the light.

virtual ESCENE_NODE_TYPE irr::scene::IVolumeLightSceneNode::getType (  )  const [inline, virtual]

Returns type of the scene node.

Reimplemented from irr::scene::ISceneNode.

Definition at line 30 of file IVolumeLightSceneNode.h.

References irr::scene::ESNT_VOLUME_LIGHT.

virtual void irr::scene::IVolumeLightSceneNode::setFootColor ( const video::SColor  inColour  )  [pure virtual]

Sets the color of the base of the light.

virtual void irr::scene::IVolumeLightSceneNode::setSubDivideU ( const u32  inU  )  [pure virtual]

Sets the number of segments across the U axis.

virtual void irr::scene::IVolumeLightSceneNode::setSubDivideV ( const u32  inV  )  [pure virtual]

Sets the number of segments across the V axis.

virtual void irr::scene::IVolumeLightSceneNode::setTailColor ( const video::SColor  inColour  )  [pure virtual]

Sets the color of the tip of the light.


The documentation for this class was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:09 2010 by Doxygen (1.6.2)