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Interface for getting and manipulating the virtual time. More...
#include <ITimer.h>
Public Member Functions | |
virtual u32 | getRealTime () const =0 |
Returns current real time in milliseconds of the system. | |
virtual f32 | getSpeed () const =0 |
Returns current speed of the timer. | |
virtual u32 | getTime () const =0 |
Returns current virtual time in milliseconds. | |
virtual bool | isStopped () const =0 |
Returns if the virtual timer is currently stopped. | |
virtual void | setSpeed (f32 speed=1.0f)=0 |
Sets the speed of the timer. | |
virtual void | setTime (u32 time)=0 |
sets current virtual time | |
virtual void | start ()=0 |
Starts the virtual timer. | |
virtual void | stop ()=0 |
Stops the virtual timer. | |
virtual void | tick ()=0 |
Advances the virtual time. | |
virtual | ~ITimer () |
destructor |
Interface for getting and manipulating the virtual time.
Definition at line 14 of file ITimer.h.
virtual irr::ITimer::~ITimer | ( | ) | [inline, virtual] |
virtual u32 irr::ITimer::getRealTime | ( | ) | const [pure virtual] |
Returns current real time in milliseconds of the system.
This value does not start with 0 when the application starts. For example in one implementation the value returned could be the amount of milliseconds which have elapsed since the system was started.
virtual f32 irr::ITimer::getSpeed | ( | ) | const [pure virtual] |
Returns current speed of the timer.
The speed is the factor with which the time is running faster or slower then the real system time.
virtual u32 irr::ITimer::getTime | ( | ) | const [pure virtual] |
Returns current virtual time in milliseconds.
This value starts with 0 and can be manipulated using setTime(), stopTimer(), startTimer(), etc. This value depends on the set speed of the timer if the timer is stopped, etc. If you need the system time, use getRealTime()
virtual bool irr::ITimer::isStopped | ( | ) | const [pure virtual] |
Returns if the virtual timer is currently stopped.
virtual void irr::ITimer::setSpeed | ( | f32 | speed = 1.0f |
) | [pure virtual] |
Sets the speed of the timer.
The speed is the factor with which the time is running faster or slower then the real system time.
virtual void irr::ITimer::setTime | ( | u32 | time | ) | [pure virtual] |
sets current virtual time
virtual void irr::ITimer::start | ( | ) | [pure virtual] |
virtual void irr::ITimer::stop | ( | ) | [pure virtual] |
virtual void irr::ITimer::tick | ( | ) | [pure virtual] |
Advances the virtual time.
Makes the virtual timer update the time value based on the real time. This is called automatically when calling IrrlichtDevice::run(), but you can call it manually if you don't use this method.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:42:03 2010 by Doxygen
(1.6.2) |