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#include "irrMath.h"
#include "vector3d.h"
Go to the source code of this file.
Classes | |
class | irr::core::plane3d< T > |
Template plane class with some intersection testing methods. More... | |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::core |
Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace. | |
Typedefs | |
typedef plane3d< f32 > | irr::core::plane3df |
Typedef for a f32 3d plane. | |
typedef plane3d< s32 > | irr::core::plane3di |
Typedef for an integer 3d plane. | |
Enumerations | |
enum | irr::core::EIntersectionRelation3D { irr::core::ISREL3D_FRONT = 0, irr::core::ISREL3D_BACK, irr::core::ISREL3D_PLANAR, irr::core::ISREL3D_SPANNING, irr::core::ISREL3D_CLIPPED } |
Enumeration for intersection relations of 3d objects. More... |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:41:59 2010 by Doxygen
(1.6.2) |