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00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt 00002 // This file is part of the "Irrlicht Engine". 00003 // For conditions of distribution and use, see copyright notice in irrlicht.h 00004 00005 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__ 00006 #define __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__ 00007 00008 #include "ISceneNodeAnimator.h" 00009 #include "IEventReceiver.h" 00010 00011 namespace irr 00012 { 00013 struct SKeyMap; 00014 00015 namespace scene 00016 { 00017 00019 00022 class ISceneNodeAnimatorCameraFPS : public ISceneNodeAnimator 00023 { 00024 public: 00025 00027 virtual f32 getMoveSpeed() const = 0; 00028 00030 virtual void setMoveSpeed(f32 moveSpeed) = 0; 00031 00033 00036 virtual f32 getRotateSpeed() const = 0; 00037 00039 virtual void setRotateSpeed(f32 rotateSpeed) = 0; 00040 00042 00044 virtual void setKeyMap(SKeyMap *map, u32 count) = 0; 00045 00047 00050 virtual void setVerticalMovement(bool allow) = 0; 00051 00053 00055 virtual void setInvertMouse(bool invert) = 0; 00056 }; 00057 } // end namespace scene 00058 } // end namespace irr 00059 00060 #endif 00061
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
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