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irr::scene::SMD3TexCoord Struct Reference

Texture Coordinate. More...

#include <IAnimatedMeshMD3.h>

List of all members.

Public Attributes

f32 u
f32 v

Detailed Description

Texture Coordinate.

Definition at line 127 of file IAnimatedMeshMD3.h.


Member Data Documentation

Definition at line 129 of file IAnimatedMeshMD3.h.

Definition at line 130 of file IAnimatedMeshMD3.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:09 2010 by Doxygen (1.6.2)